Game design · Microlearning

The heartbeat of a game

Game design does not begin with beautiful graphics. It begins with the decisions a game asks you to make — and the feedback that lets you feel their effect.

About 12 minutes100 LP

You will identify a goal, rule, challenge, and feedback; express a core loop; and test one rule change in a playtest.

  • 1Tell goals, rules, challenges, and feedback apart
  • 2Build a core loop as a sequence of concrete verbs
  • 3Connect mechanics, dynamics, and the intended player experience
  • 4Change one rule, predict an effect, and test it
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